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Added an option to modify randomized movesets so damaging moves are acquired in order of their power, from weakest to strongest.You can choose to ban 100% negative abilities (Slow Start, Defeatist, Truant) and trapping abilities (Arena Trap, Magnet Pull, Shadow Tag).Added two new options that remove certain undesirable groups of abilities from the list that randomized abilities are picked from.
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Pre randomized pokemon roms code#
Fixed Metronome Only Mode to work with the new trainer moveset code properly.Fixed a bug where settings files inverted the value of the "Block Wild Legendaries" checkbox.Fixed a bug where the text shown when you selected a randomized starter in Gen 2 would be wrong if one of the selected starters was Chikorita, Cyndaquil or Totodile.This means that you can now use custom trainer class names ending in "s" for single trainer battles, among other examples.Fixed the method used by the randomizer to find "doubles" trainer classes to be more international friendly.Credit goes to toddblove on GitHub for finding the root cause of this problem and fixing it in a pull request.Fixed the major bug where "Reorder Damaging Moves" only worked on Java 8, while the rest of the program functions fine on Java 6 or higher.Credit goes to sickoe on GitHub for programming this and submitting it as a pull request.Added a function to increase/decrease trainer Pokemon levels by a selectable percentage amount.
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To share your custom names with other people, share the file called "customnames.rncn", which should be placed in the same directory as the randomizer EXE/JAR.You will be prompted to import your old custom names when you open the randomizer if you had any. The file format used to store the custom names has changed.To access this, click the Settings button and then choose "Custom Names Editor".There is now a GUI available inside the randomizer where you can enter in your own custom names easily.Changed how the randomizer handles custom names for trainers, their classes and traded pokemon nicknames.